We met Travelers at the Dreamation 2014 convention in Morristown, NJ. A few existing members of LARP United was able to attend their first-ever event, which they held at the convention, and it was a resounding success. Their production was through the roof, and their props and atmosphere/setting were very intense . The setting for the convention event saw a large number of people together on a steamer ship, bound for the new world. Of course, a number of things went wrong when the crew came under a strange sickness, and automatons popped up all over the place. Couple that with a number of stowaways causing trouble for the already overworked crew, and we had a ship sorely in trouble.
The Travelers cast and crew put on a great show, and the game was a lot of fun. I can’t wait to be able to attend their games at the various camps at which they are scheduling.
About Travelers of Ki’Mara
“The story of this LARP is ultimately about a caravan of travelers bound for Ki’Mara on board the Seventh Great Journey Ship. As a traveler your role is to traverse the rugged landscape of an ancient continent and discover itssecrets. The character you create might be a daring outlaw, a brave colonist, a powerful helatite magic-user, or a steam-powered mastermind. Alongside other travelers you will battle monsters and conquer a lost world. “
This game, far from being upset about having to move from camp-site to camp-site for each event, makes amazing use of what is usually a detriment to other games. They want to move from camp to camp, because in the game, you are moving around a new continent, discovering the new landscapes and establishing new colonies.